Military games have not historically been our main area of emphasis due to the assumption they'd inevitably involve lots of mandatory killing, but due to the gratifying growth of "stealth" gameplay's popularity (thanks to franchises like Thief and Metal Gear Solid, among others), we now see stealth-based military games in a new way...
At the moment though, we're still hazy about just how nonviolently you can pull this one off, but have definitely read assertions that you can win at least the first Splinter Cell game as a zero kill run. It definitely shows promise by including non-lethal objectives in some cases...
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A mission to use computers to access a server is theoretically also a mission that does not require bumping anyone off... |
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"Vyacheslav Grinko is dead" in this promo screenshot, but hopefully won't be after G.W. Trevelyan one day tries his own zero kill run through Splinter Cell... |