|Approaching the city of Cathalon|
One of the best pacifist run assets you can acquire in Two Worlds is also obtainable in Cathalon via a series of subquests: The Orc Camouflage Armor, which you can obtain from a skilled armorer inside the city after jumping through a few minor legalistic hoops and forking over a substantial sum of gold to Creo the Armorer.
|Sightseeing inside the city of Cathalon|
The Mages at the Ruins: Sygius Destrus & Amber:
Before actually entering the northern gates of Cathalon, you will probably notice some impressive stone ruins just to the northwest of the city, which are worth stopping by for at least one encounter:
|The ruins outside Cathalon|
|Society Mage Amber, bodyguard of Sygius Destrust|
Once inside the city of Cathlon, you'll be able to seek out all the quests below.
Garondel & Fariel: Astrologer vs Astronomer:
The questbook titles here are "Against Astrology" and "True Astronomy"
Garondel the Astrologer: "Against Astrology"
The first is given by the astrologer Garondel, who says that he hates his rival Fariel, an astronomer who ridicules him and his astrological arts at every turn.
|Garondel, Cathalonian Astrologer|
He'll offer you a substantial sum of gold if you'll agree to take a magical spider figurine into Fariel's shop, in order to turn a summoned spider loose as a practical joke. The giant spider looks deadly but is actually no danger to Fariel, but if you don't want to get the summoned spider itself killed, you could avoid this quest. (However, we thought it was necessary to test it out "to see what would happen," due to our rigorous standard of professionalism and scientific curiosity.)
|The giant spider evoked from the figurine accosts astrologer Fariel|
After turning the spider loose, you can talk to Fariel right away to receive his quest, or return later. Either way: When you return to Garondel, he'll be pleased, but the protagonist will be upset with him since he claims Garondel should have told him the spider was dangerous to himself as well. Garondel will say that he "thought it was obvious," and tell you to "take your gold and be quiet," after which he will hand over the promised sum of gold as payment for the mission.
|Garondel furnishes payment for your services after brushing off complaints.|
Fariel the Astronomer: "True Astronomy"
If you talk to Fariel the Astronomer (before or after optionally turning the magic spider loose in his shop,), he will open the dialogue with some polemics against astrology, and then complain that he needs a diamond to create a new lens for his astronomical telescope.
|Fariel, Cathalonian Astronomer|
If you don't already have a diamond, you'll find one on the ground in a cave inside the Cathalonian dungeons, which are haunted by skeletons, but otherwise readily accessible as soon as you find the entrance deeper into the city. Giving a diamond to Fariel will reward you with gold and experience, and he'll be very grateful, saying his new lens is even better than the last.
|Fariel rewards the hero for providing him with a diamond to make a new telescope lens|
If you've already received the quest to deliver a merchant guild package from the Thabarkin Guild's Ion Furvo, you'll deliver this to Samon Veller here to complete the quest "Earning Trust," which will reward you with more reputation with the Merchants, and more gold and experience.
Talking to Veller again will give you a second quest to deliver another package of updated documents to Garrid Swan in the Guild headquarters in Quidnar.
(See the separate MERCHANT GUILD section for the complete sequence.)
|Receiving rewards of gold, experience, and reputation with the merchants guild|
Brokat: "The Artist"
Brokat is a painter who is greatly desirous of obtaining saffron flowers in order to create a golden pigment for a painting he's working on for the King. You can find Saffron growing in the wild in various places, so if you can find four of them, you can choose to sell them to Brokat to help him with this mission.
Raul Dang: "Orc Catapults"
You'll meet a military man named Raul Dang here who will tell you about the orc invaders who stormed Hadeborg Castle, and tell you that they'd reward you if you could reclaim the catapult triggers that they fear the orcs are trying to study to learn how to build their own siege engines, which would make them an even more deadly menace.
To accomplish this on a pacifist run, the easiest and most entertaining approach to infiltrating the orc and ogre infested ruins of Hadeborg Castle is to purchase the Orc Camouflage Armor right here in Cathalon first. (Raul Dang will mention this at the end of your talk.)
|Raul Dang speaks of the military intrigues against the invading orcs who sacked Hadeborg Castle...|
Also note: Getting this quest will have caused another Giriza thief named Trados Prophiteer to appear outside Cathalon, and if you talk to him he will make an offer to buy the Catapult Triggers. However, his remarks indicate he probably intends to sell them to the orcs who are trying to destroy Cathalon and slaughter all its inhabitants, so we of course declined his offer.
At the far end of the military training square, there is also a fletcher named Nellor here who apologetically asks if you'll hunt some Dodo birds for him, since his wife has forbade him from doing this himself. Of course, we wouldn't help him with this, since we shared his wife's view that poaching these "sweet little birds" would be a deeply regrettable act. (According to other guides we read, though, it sounded like engaging in the poaching of the dodo birds would only yield a meager reward in any case.)
|The Cathalon military training square|
Creo the Armorer: The Orc Camouflage Armor
Creo is one of the most important people to talk to if you want to make your pacifist run in heavily orc-infested locations a lot easier later in the game: He is a specialist who has designed armor that makes its wearer indistinguishable from a real orc, which Cathalon's elite spies apparently use to gather intelligence.
After the protagonist expresses an interest, Creo says he's willing to build you some of your own, but you'll need to get an authorization order to purchase the armor from the Seargant-at-Arms named Othis. Othis will sell you an authorization order for 2000 gold pieces, and Creo will charge 5000 gold for the armor itself. (The price is well worth it, but you'll also get awarded with experience points multiple times throughout these exchanges as well.)
As Creo warns, you should not put the Orc armor on within sight of most humans (particularly soldiers), since they'll mistake you for a real orc and become hostile in many cases.
|Creo the Armorer, from whom you can receive the Orc Camouflage Armor (after a bit of finagling and making payouts to acquire assets normally reserved for soldiers only)|
|Sergeant-at-Arms Othis will patriotically sell you an authorization order for the Orc Camouflage Armor for 2000 gold|
However, when you are ready to put on the armor, all orcs, groms, and some other interesting creatures (like Yatholen serpent people, for example) will become friendly toward you and let you walk straight into their lairs without hostility, even if you help yourself to the contents of their treasure chests. You can only put the armor on and take it off again once, but after you put it on you can leave it on for as long as you like.
(The most optimal time to use it would probably be prior to making the trip to both the orc-ifnested ruins of Hadeborg Castle and the dread orcish citadel of Gor Grammar, to claim the catapult triggers and Relic Fire Stone found in those locations.)
The Dras Family "Heritage"
|Receiving one of multiple rewards of experience points during each step of the subquest to acquire the Orc Camouflage armor|
These quests are some of the most rewarding, but saving your game several times along the way might be advisable, to avoid accidentally breaking the quests with the wrong dialogue choices:
The first person to talk to is River Dras, who will tell you about problems between himself and his brother Morio over their father's inheritance.
River thinks his somewhat saturnine older brother Morio is cheating him out of his rightful share, and asks for your help in somehow getting his hands on the gold from their family inheritance.
|River Dras complains of his brother Morio's refusal to share their family inheritance...|
|Riding toward the estate of Morio Dras (who is inside the door on the right)|
|Morio Dras relates his woes|
|Approaching Thuya, sister of Dras' missing wife...|
Fortunately for the sake of this quest, Thuya is so adamant to get her sister out of her house that she is willing to resort to somewhat extreme (but not violent) measures to get rid of her.
Ayla clearly isn't aware of this, and seems to believe that she's turned her sister's "hovel" into a well-kept home thanks to her personal efforts. However, Thuya will offer you some gold to go and buy a love potion from a Cathalonian alchemist named Phyrrus Nox, so that Thuya can use it on Ayla to make her fall back in love with her estranged and heartbroken husband Morio, so that Ayla will go away and go back to live in her husband's house again instead of her own...
|Thuya complains of Ayla and commissions the hero to acquire a love potion to make her return to her husband Morio...|
|Ayla refuses Morio's gift of the "beautiful flower," making the love potion Mori's only hope...|
|The abode of the alchemist Phyrrus Nox|
After purchasing the Love Potion from Nox, returning it to Thuya will result in her reimbursing you with a small bonus, and rewarding you with experience points.
Next, go back and talk to River Dras again, and tell him you've found out that Morio Dras allegedly talks a great deal in his sleep. This will give River the inspiration to go and eavesdrop on him to see if he divulges the location of where he's hoarded the family's gold.
|Phyrrus Nox promotes the virtues and efficacy of his love potions...|
|River Dras reacts to the proposal to eavesdrop on Morio to listen to him talking in his sleep|
Morio relates that his brother River stole half his inheritance, and that he might have killed him for that, but that he's become too happy to consider such a thing now that his wife has returned to him.
He is extremely grateful for your role in this, and says with wonder that he feels as though she now truly loves him for the first time in their marriage...
The protagonist will then offer to speak with River Dras to reunite the two brothers, and Morio thanks him, saying he's forgiven him and that the family should stick together.
|Morio Dras states that he's so pleased with his wife's return that he is willing to forgive his brother for stealing the gold...|
Finally, you can return to River, who will be exultant over having successfully learned the location of the family hoard. After some haggling, River agrees to reward the hero with 5000 gold pieces for his rule in this redistribution of family assets. While initially skeptical since he just stole his brother's money, he is also pleased to hear that his brother is receptive to reuniting the family, and says he'll soon visit his brother to make the family whole again.
This concludes the Dras family affairs, but you can now take the "Beautiful Flower" to northern Cathalon to do more good deeds...
Gil Braver, Rose Primsey, and a new Home for Refugees:
You may already have met a kindly old man named Gil Braver on the streets of northern Cathalon, near Garondel's astrological parlour. Either way, talking to him will reveal that Cathalon has become overcrowded with refugees due to the orc invasions taking place outside, and that his own house is full of them. However, he is upset with a neighbor named Rose Primsey, since she refuses to take in any refugees in her own large residence.
Rose won't initially be willing to reconsider her position if you talk to her, and won't clue you in about how to solve the problem, until you have the "beautiful flower" originally given to you by Morio Dras, who no longer needs it.
When you do have it, you'll be able to offer it to Primsey, making her much more receptive to some additional conversation. Then the protagonist will ask her about her dead husband, learn about her sadness due to their unfulfilled desire for a family, and ultimately persuade her to take in children orphaned by the war outside Cathalon's walls.
Achieving this will reward you with some experience right away, and then delivering the good news to Gil Braver will reward you with both gold and more experience.
|Gil Braver expresses frustration with Rose Primsey, who refuses to aid the homeless refugees...|
|Rose won't be impressed by your arguments— until after you offer her the "beautiful flower" originally acquired from Morio Dras...|
|The protagonist reports success in persuading Rose Primsey to take in orphaned children|
The Fountain & Mage Square:
You'll find a fountain and a number of mages here, as well as the archmage Lokar Maios. (See FOUR STONES section for details, but he is the man to see to solve the quest "I Am the Real One" involving the two Annon Mohas, in order to gain nonviolent experience points for preventing either of the two dopplegangers from destroying the other.)
On a more technical note: There is also a "soul patcher" who can regress your protagonist for 500 gold pieces multiple times, each time randomly un-allocating attribute and skill points so you can re-allocate them in any way you want. There is already a generous amount of experience and skill points available in Two Worlds from solving quests without having to do any fighting, but the soul-patchers make it even easier, since you can re-allocated your existing points if you change your mind about which skills to maximize at particular times.
"The Feeding of the Poor"
If you're ready for still more good deeds, you'll find more opportunities when you visit the crowded market square and pick out a man named Drox Galor from among the crowds.
Drox Galor will tell you about the situation with the refugees and resulting food shortages at the market. He is also upset with a woman named Orna Porrey, who he claims is hoarding food that she doesn't even need.
You can talk to Orna Porrey a short distance in a house south of here to see if you can wield charismatic power and influence, but she'll deny being a hoarder and insist she has no food, finally threatening to turn the dogs loose on you if you don't leave her house.
As far as we know, the only way to proceed from here is to go back to the market and find a woman named Saria Tolmok, who add a new twist to the story.
|Drox Gallor can be found here in the busy market square...|
|Orna Porrey declines to share any of her stockpiled food with the hungry refugees outside...|
(Note: There are so many people at the market that finding the exact right people to talk to was a bit confusing in this quest, but we believe Saria Tolmok might only appear at the market after you talk with Drox and/or Orna Porrey first.)
|Saria Tolmok has food to sell, but has been slandered by false rumors that her food is tainted by necromancy...|
|The inventor Clavius|
Of course, this approach might have some significant ethical drawbacks in the event that the public ever trusted in the "Anti-Train Inspection Device" on any occasion when there actually was necromantic taint in future supplies of food— but since that's not written into the Two Worlds script, you won't have to worry about it: You can simply take the device back to Saria Tolmok to use to persuade the public that her food is free of the blight of the Taint, and she'll reward you with experience points for helping her.
Finally, this situation will have given the protagonist yet another clever idea: Go back and talk to Orna Porrey again, and the protagonist will now be given the chance to lie and tell her that some of her surplus food at the market was blighted with taint, after which Porrey will immediately hand over a big pack of food and try to get him to take it a way and dispose of it as fast as possible.
|The protagonist continues the scheme by telling Orna Porrey her hoarded food may be tainted as well...|
|Orna Porrey eagerly accepts the hero's offer to take away the food...|